About Instructor (ACI)
(Autodesk Certified Instructor)
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Phone:
626-825-0690 (中)
626-927-7855
(EN)
Main Office, Physical Location:
9650 Telstar Ave, Unit A209, El Monte, CA 91731
(By Appointment)
Email Us:
ewaves.com@gmail.com
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Specialized in 3D and Web Design Training Pogram
3D
Studio Max模型製作教學範例
3D Studio Max - Modeling Class
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以下是教學內之片斷,按下圖可看放大圖或電影檔下載.
Lesson contents below, click the images to expand them or download its video. |
布林運動
Boolean Exercise
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學習主旨
Lesson Keynotes |
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許多人都利用布林運算作立體物件挖洞(Subtract)或結合功能(Union)塑模, 但卻不知道還可運用布林運算產生交集運算(intersection) 及刪減功能(Substraction)
Many people use Boolean to punch holes and combine objects, but a few know about Boolean's Intersection and Subtraction functions. |
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拱橋 Bridge |
學習主旨
Lesson Keynotes |
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>介紹ProBoolean的強大功能及配合 Sweep Modifier 快速產生鑲邊造形的製模方法.
Introducing Proboolean and the Sweep modifier to swiftly create rail shapes.
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Poly有機造型
Organic Modeling |
學習主旨
Lesson Keynotes |
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人體Poly造型, 從身體, 手臂, 手, 腳之個別製作.
Human body Poly-modeling, including torso, arms, hands, legs, etc.
> 製造過程並介紹低面數造模及高面數造模之時機及使用工具.
Learning background reference images and Turbosmoothing during modeling phase.
> 點, 線, 面, 副件面板內工具之適當控制及正確使用方法.
Correctly using vertex, edges, and polygons modes.
> 正確焊接(welded)節點及鏡像製模.
Correctly Welding vertexes and Mirroring.
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Poly臉部造型
Face Modeling
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學習主旨
Lesson Keynotes |
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> 更進階的造型控制.
Further Advanced modeling method.
> 運用業界最常使用的mesh造型, 進入副單內的點,線,面來塑控出3d模型,
此練習為模型製作的入門必學功夫.
Using industry standard Mesh modeling, learning neccessary vertex/edge/polygon modification techniques.
> 包括人體中最難造型的耳朵製作.
Including Ear modeling, the hardest body part to model.
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Patch
造型 |
黑鳥
Blackbird
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學習主旨
Lesson Keynotes |
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>靈感來自一本國外3D書
- 3D Studio Max f/x & Design, 書中重要步驟遺漏,造型順序也不太對....但一些材質特效值得一看.
Inspired by the book 3D Studio Max f/x & Design.
> cross section(橫切面)及Spline(雲形線)組合Patch造型.
(非常重要的造型課程)
Combining cross sections and splines using Patch Modeling (Very important modeling course).
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影片下載 Download Video |
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面具
Mask |
學習主旨
Lesson Keynotes |
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> 頭部大概是所有造型中最困難的模型製作, 主要在於我們非常熟悉人類的臉部表情,一點的錯誤,
即影響品質.
Because we are naturally familiar with the facial features
of humans, it is especially difficult to model human heads. Even slight mistakes can affect the final quality.
> 此作業用於精緻線條的構成及控製bezier節點的應用,與surface工具結合patch造型.
Face model using Patch modeling, learning to control Bezier points.
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睫毛
Eyelashes |
學習主旨
Lesson Keynotes |
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> 眼睫毛製作.
Creating eyelashes.
>與面部的正確結合
Correct facial construction.
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About Softwares
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About our Class
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Why to learn
- Why we Learn 3D
- Why we learn Web Design
- Job availablity in market
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