About Instructor (ACI)
(Autodesk Certified Instructor)


Phone:
626-825-0690 (中)
626-927-7855 (EN)

Main Office, Physical Location:
9650 Telstar Ave, Unit A209, El Monte, CA 91731
(By Appointment)

Email Us:
ewaves.com@gmail.com



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Specialized in 3D and Web Design Training Pogram



Pixologic - Advanced ZBrush 教學範例


 
以下是教學內之片斷,按下圖可看放大圖.
Lesson contents below, click the images to expand them.

ZSphere Setup 學習主旨
Lesson Keynote:


> Use ZSphere to create the foundation of the Pokemon character: Bulbasaur.



Body Sculpting 學習主旨
Lesson Keynote:

> Follow reference images and hand-sculpt the basic features of the body.



Secondary Shapes 學習主旨
Lesson Keynote:

> Add secondary detailed shapes to the body such as eyes, tongue and nails.



Seed 學習主旨
Lesson Keynote:

> Practice with Radial Symmetry and Bend Curve to create the giant plant seed on our character's back.



Vines & CurveTubes
學習主旨
Lesson Keynote:

> Combine the seed to the body, and create a pair of vine whips using Curve Tubes.



Texturing & Colors 學習主旨
Lesson Keynote:

> Finish the character by first adding skin textures on the body, and then coloring all the parts.



Dynamesh Setup 學習主旨
Lesson Keynote:

> Link is a well known character from The Legend of Zelda series. We will create him starting with DynaMeshing his body.



Head & Face Setup 學習主旨
Lesson Keynote:

> Practice sculpting the foundation of the head and face.



Face Sculpting 學習主旨
Lesson Keynote:

> Sculpt the details of the face following a reference image for facial likeness.



Muscle Anatomy 學習主旨
Lesson Keynote:

> Practice and study the basics of muscle anatomy for a more accurate body structure.



Outfit Creation 學習主旨
Lesson Keynote:

> Create some custom clothing and a belt for our character.



Clothing Seams 學習主旨
Lesson Keynote:

> Cut seam lines into our clothing model using Live Boolean.



ZRemesh & Projection 學習主旨
Lesson Keynote:

> Simplify our character model with ZRemesher to prepare it for the posing stage, then bring the details of the model back using Projection.



Posing: Legs 學習主旨
Lesson Keynote:

> Twist and rotate our T-Posed character into any position using Transpose tool, focusing on the lower body.



Posing: Upper Body
學習主旨
Lesson Keynote:

> Twist and rotate our T-Posed character into any position using Transpose tool, focusing on the upper body.



Transpose Cleanup 學習主旨
Lesson Keynote:

> Practice cleaning up any polygon issues caused by Transpose tool.



Boots Modeling 學習主旨
Lesson Keynote:

> Create boots from scratch using a variety of brushes.



Refine Outfit 學習主旨
Lesson Keynote:

> Add details to our clothing such as folds and wrinkles, plus additional belts and neck collar objects.



Hat & Hair 學習主旨
Lesson Keynote:

> Hair is an important part of many characters. Practice loading custom brushes into ZBrush and manipulate the hair strand by strand.



Import & Export 學習主旨
Lesson Keynote:

> Learn how to import models from another program like 3Ds Max and continue to work on them using ZBrush.



Color Painting & Spotlight Projection 學習主旨
Lesson Keynote:

> Assign custom materials and color to all previous models and finish the character.



 
 

 

 

[ 基礎3DMax ] [ 進階3DMax ] [ 模型製作 ] [ 材質貼圖 ]
[ 動畫專題 ] [ Character Studio教學] [ Reactor動力教學 ]
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