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以下是教學內之片斷,按下圖可看放大圖.
Lesson contents below, click the images to expand them. |
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ZSphere Setup |
學習主旨
Lesson Keynote: |
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> Use ZSphere to create the foundation of the Pokemon character: Bulbasaur.
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Body Sculpting |
學習主旨
Lesson Keynote: |
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> Follow reference images and hand-sculpt the basic features of the body.
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Secondary Shapes |
學習主旨
Lesson Keynote: |
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> Add secondary detailed shapes to the body such as eyes, tongue and nails.
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Seed |
學習主旨
Lesson Keynote: |
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> Practice with Radial Symmetry and Bend Curve to create the giant plant seed on our character's back.
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Vines & CurveTubes
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學習主旨
Lesson Keynote: |
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> Combine the seed to the body, and create a pair of vine whips using Curve Tubes.
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Texturing & Colors |
學習主旨
Lesson Keynote: |
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> Finish the character by first adding skin textures on the body, and then coloring all the parts.
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Dynamesh Setup |
學習主旨
Lesson Keynote: |
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> Link is a well known character from The Legend of Zelda series. We will create him starting with DynaMeshing his body.
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Head & Face Setup |
學習主旨
Lesson Keynote: |
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> Practice sculpting the foundation of the head and face.
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Face Sculpting |
學習主旨
Lesson Keynote: |
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> Sculpt the details of the face following a reference image for facial likeness.
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Muscle Anatomy |
學習主旨
Lesson Keynote: |
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> Practice and study the basics of muscle anatomy for a more accurate body structure.
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Outfit Creation |
學習主旨
Lesson Keynote: |
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> Create some custom clothing and a belt for our character.
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Clothing Seams |
學習主旨
Lesson Keynote: |
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> Cut seam lines into our clothing model using Live Boolean.
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ZRemesh & Projection |
學習主旨
Lesson Keynote: |
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> Simplify our character model with ZRemesher to prepare it for the posing stage, then bring the details of the model back using Projection.
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Posing: Legs |
學習主旨
Lesson Keynote: |
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> Twist and rotate our T-Posed character into any position using Transpose tool, focusing on the lower body.
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Posing: Upper Body
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學習主旨
Lesson Keynote: |
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> Twist and rotate our T-Posed character into any position using Transpose tool, focusing on the upper body.
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Transpose Cleanup |
學習主旨
Lesson Keynote: |
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> Practice cleaning up any polygon issues caused by Transpose tool.
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Boots Modeling |
學習主旨
Lesson Keynote: |
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> Create boots from scratch using a variety of brushes.
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Refine Outfit |
學習主旨
Lesson Keynote: |
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> Add details to our clothing such as folds and wrinkles, plus additional belts and neck collar objects.
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Hat & Hair |
學習主旨
Lesson Keynote: |
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> Hair is an important part of many characters. Practice loading custom brushes into ZBrush and manipulate the hair strand by strand.
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Import & Export |
學習主旨
Lesson Keynote: |
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> Learn how to import models from another program like 3Ds Max and continue to work on them using ZBrush.
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Color Painting & Spotlight Projection |
學習主旨
Lesson Keynote: |
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> Assign custom materials and color to all previous models and finish the character.
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